Inside this Article:
- Introduction:
- What Is A Game Development Roadmap?
- What Are The 8 Steps of Game Development RoadMap?
- How Do You Come Up With Ideas for a Game?
- Writing A Story For A Game, Where To Start?
- What Is A Game Design Document?
- How To Make A Game Design Document?
- What to include In A Game Design Document?
- Should I Make A Game Design Document?
- How Long Does It Take To Make A Ggame Design Document?
- What Is A One Page Game Design Document?
- What Is A Prototype In A Game?
- How Much Does A Game Prototype Cost?
- How do you effectively playtest a game?
- How do you get people to playtest your game?
- How Do You Polish A Game?
- How To Publish A Game?
- How should I market my game?
- Conclusion:
"Game Development Roadmap"
Introduction:
Making a game without a development roadmap is like a man in a tunnel
without a torch. Many of us don't know the importance of a Game development
roadmap and start making games with no clear vision, leading
to dissatisfactions.
The game development roadmap outlines the overall process of making a
game from scratch. It includes all the stages, from creating to playtesting
and marketing.
In this article, I will tell you what is a game development roadmap,
what are the 8 steps of a game development roadmap, and why they are
essential in detail.
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What Is A Game Development Roadmap?
A game development roadmap is a well-planned strategic plan for
developing a game. It outlines the development process, including the different stages,
objectives, and tasks involved, from creating to publishing the game.
It is a standard process consisting of different stages and is used in the
industry. This method is efficient, so you should always make a
game development roadmap for your game, even if you are an indie game
developer.
What Are The 8 Steps of Game Development RoadMap?
The game development roadmap consists of 8 steps, from idea
generation to publishing and marketing. All steps are essential, so pay
attention to them. I have described each step in detail. The 8 steps are:
Idea And Brainstorming:
The first step of developing a roadmap for your game is
idea generation and brainstorming ideas. At the start, your brain
pops up too many ideas, but you have to select one idea that is unique and
will be fun to play.
How Do You Come Up With Ideas for a Game?
Generating a
unique idea
is a creative process and a bit challenging. It requires effort, patience,
and time. There are some tips you must follow to come up with a good idea.
Have A Dairy:
Our
subconscious brain
is always active and thinks a lot. Sometimes, it generates some good ideas
by mistakes, especially when traveling or taking a cold shower. These ideas
are so quick that we can't remember them all in our brain memory. So, keep a
small diary in your pocket or use your mobile text app. Also writing is a
good habit, write your thoughts, your to do list.
Get Inspiration:
Another perfect way is to get inspiration from other games, movies, dramas,
websites, or even your hobbies. Alert!
I am telling you to get inspiration and not to copy. Look at other
video game mechanics, mix them with different mechanics, and create new
mechanics. When I was making a horror game which I never complete, I took
inspiration from English puzzle movies for my game puzzles and challenges.
Joined Game Jams:
If you are looking for video game ideas, game jams are the best. Play video
games by other developers; they are small, easy to download, and have
wonderful ideas. Get inspiration from them also. By the way,
GMTK game jam 2024
will be held in few days, so go and participate.Â
Writing A Story For A Game, Where To Start?
Once you have a solid idea of how to build a game, start writing an
interesting story. Stories in video games hold importance, like movies.
Create an engaging narrative and try to build a relationship between the
player and the game through the story. Please read my article about
what makes a game interesting; I have described in detail how stories can affect your game.
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Game Design Document:
The second step is to create a game design document shortly,
GDD.
What Is A Game Design Document?
It is a written document containing all the information about your game,
from game name to mechanics, narrative, cost, and other elements. The
main advantage of creating a GDD is that it is a centralized document that
provides information to all the developers and keeps them up-to-date. In
short, it gives a clear vision.
How To Make A Game Design Document?
It is a text document, so you can write it on paper or get a print. You can
use Microsoft Word or other software to write and create a PDF file.
Keep it online because GDD is changed several times during the
development, so if you print it out, it will be costly.
What to include In A Game Design Document?
A lot of you wonder what to include? As I say, it contains all the
information about your game. Write in detail about each and everything, such
as your
game name, description, target audience, platforms, monetization model,
budget, team size, publishers, mechanics, story and characters,
marketing, and the list goes on.
Should I Make A Game Design Document?
Yes, it would be best if you made a GDD. It doesn't matter if you are
working solo or have a giant team. GDD always provides help and makes the
development process easy.
How Long Does It Take To Make A Game Design Document?
I can't answer to this question as it is very subjective; it depends on
your game size. The larger the game, the longer it will take to create a
GDD. I have a question for you to answer in the comments, "which game requires more time to create a GDD, GTA 5 or FAR CRY 3".
What Is A One Page Game Design Document?
The game design document is a book itself, and who wants to read books? I
don't. One-page documents are the simplest versions of a GDD, which
contain fundamental and short information about your game, such as game
name, platforms, audience, mechanics, story, and unique selling point. Here
is a Google Docs link about
one page GDD.
Finished Game Design Document Examples:Â
To get an idea of how GDD looks, I am dropping a link to a GTA game design
document pdf file below. Check that out for a better understanding of GDD.
Prototyping:
The third step is to make a prototype of your game. Of course, your ideas
will never work everytime, and this is where prototypes help us to identify
the potential of an idea.
What Is A Prototype In A Game?
A prototype is a simple, short version of your game built for
experimenting and testing the game ideas, mechanics, and overall gameplay.
We collect the feedback from here and use it to improve the game.
How Do You Build A Prototype Game?
To build a prototype, it's a simple task. Just grab a game engine like
Unity
or
Unreal Engine
and implement your game mechanics and story. Focus on gameplay and not on
aesthetics or graphics.
How Much Does A Game Prototype Cost?
It depends on your game idea, size, and team size. The longer it takes to
create a prototype, the larger the cost will be. First, calculate the
monthly cost of your studio and then see how many months it will take you to
create a prototype.
Testing:
Playtesting is the fourth step in the game development roadmap. In this
stage, the game is inspected and examined by a thousand times.
How do you effectively playtest a game?
If you have a game but don't know how to test it, Here's a quick guide.
- First, determine the specific part of your game; it may be a mechanic, story, or level.
- Determine what constitutes a successful playtest for you.
- Ask your friends and family members or hire professional playtesters to get feedback.
- Build a stable version of your game and send it to new people to see how new players react to your game for the first time.
- Observe playtesters how they react to your game and collect feedback from them.
- Prepare a bunch of questions for our game to ask from the playtester about their experience.
- Look through the expected feedback and improve your game.
How do you get people to playtest your game?
This is one of the fun parts of asking people to play your game and give
feedback. I actually feel proud when I show my games to my friends and
family. You can ask your family members, friends and people's on social
media platforms and game jams.
Production:
This is where actual development begins after your idea succeeds in
playtesting. In this phase, you work on mechanics, story and create levels,
and unlike the prototypes, this time, you work on graphics and visuals.
This is one of the most challenging and most complex parts of the
development process. All the programming, animation, art design, sound
design and level designing take place.
Programmers write codes to bring life to mechanics, AI, physics, and do
story implementation. Artists also show their skills in creating 3D
characters, environmental props, textures, levels, and open-world creations.
Games without sound are humans without souls. Sound designers create sound
effects, real-life actors do voice overs, and singers with music composers
create engaging and melodic sound tracks, just listen to the theme music of
GTA 4
.
Polishing:
After production you have a stable version of your game and almost
completed. It is completed but requires again playtesting to find new errors
and fix them before you release your game. And no matter how hard you try,
after release, players will report so many bugs.
How Do You Polish A Game?
In polishing, you make your game feel like a game. You do optimizations to
make sure it runs on maximum devices even low end computers or toasters.
Here are some quick tips for optimizations.
- Read your code to find inefficient code.
- Have an eye on your game memory usage and keep it low.
- Use lightweight textures to decrease the file size.
- If possible use baked textures and lighting to increase the performance by 1000%.
- Use all optimization tools provided by the game engines, such as culling culling in Unity.
I loved this part of development because we generally do post-processing of
our game to make it feel authentic and nice to look at. Again, don't overdo
post processing as it affects your game performance. Do experiments with
your game graphics and try to find the balance between graphics and
performance in your game.
If you are using
Unity Game Engine
or
Unreal, I have atteched links to YouTube videos about games optimization, feel
free to watch them.
Publishing:
This is the second last part of developing a game from scratch. In this
part, you create a trailer, teasers, and attractive screenshots of your game
and publish them to various platforms. Here is a general guide on
how to publish a game.
How To Publish A Game?
Choose the Platform:
For PC:
If you are releasing for PC. There are several options, such as
Steam, itch.io, and Epic games. Steam charges a
100$ fee
for publishing games here as itch.io is free and flexible.
For Consoles:
If you want to release your game to consoles such as
Play Station, XBOX, and Nintendo. You will need a
developer license.
For Mobile:
For mobile devices, follow the guidelines of
Apple and
Google
to release your game on Play Store and App Store.
Physical Copies:
If you want to go one step further or make games for consoles, then you also
have to produce physical copies of your game for retailers, which includes
manufacturing and distribution. Wondering what is physical copies and
how to make it, don't worry I have attached the link, watch it.
Rating and License:
If you are releasing a game for mobiles or consoles you will
require license and rating for specific platforms such as
ESRB,
PEGI.
Localization:
If your game is going to be available in multiple regions, consider
localizing the content (translations, cultural adjustments).
Select a Distribution Model:
- Free-to-Play: Common for mobile games, supported by ads or in-app purchases.
- Premium: Players pay upfront to purchase the game.
- Freemium: The base game is free,
Marketing:
Most of you think that publishing a game is the last step and do not focus
on marketing, which is why most games fail due to improper marketing.
Marketing means promoting your product so people know about it, if
they are unaware of your game, how they're gonna purchase it.
What Is Marketing In Gaming?
In gaming, marketing is related to strategies and activities used for
promoting games online and increasing the visibility among the gamers. The
main motive behind marketing is to drive huge traffic from social media
campaigns to your sites or steam page to increase sales.
How should I market my game?
Marketing is important and if done right leads huge sales. Here's a
quick guide on marketing your game.
Create Marketing Material:
Before you start promoting your game, create material about your game such
as trailers, teasers, screenshots of gameplay footage.Â
Know Your Audience:
Make sure you know about your audience, especially their age, so that
you can target them easily through social media ads. If your game is like
candy crush and you show your ads to an audience of age above
18 who like to play games such as Elden Ring, then your
campaign will definitely fail.
Make your Online Presence:
As time is passing, the internet is normalized. Nowadays even small childs
have their Facebook and Instagram accounts. So make your
social media presence on platforms such as Insgatam, twitter, Facebook or
your own website. Post content about your game progress regularly and build
hype to cash it later.Â
A great example of this is an Indie game called "Choco Choco Charles by Two Star" He build and post devlog more than a year.
Contact Influencers:
I think in 2024, YouTubers and streamers are one of
the major source of game success. Write emails to YouTubers who play
games similar to your game genre and have the same audience. Negotiate with
them and promote your game online.
These are some gaming marketing strategies you can use to promote your game
online and drive massive traffic to your game.
Why Is Game Marketing Important?
Marketing is a universal thing. Games are products, and for every product,
marketing is necessary. Ask yourself a simple question:
If I don't promote my game, how will people find it? I hope you get
the answer to why it is so important. If you don't have enough money to
spend on advertising, then start building your online presence from today.
Conclusion:
In a nutshell, it doesn't matter if you're making Tetris or
Resident Evil 8; always follow these 8 steps of the game development
roadmap. It will give you a clear vision of your journey, which is essential
to keep you motivated; otherwise, without it, you will lose the path.
Secondly, a lot of us don't take marketing seriously. As a game designer, I
am requesting you, please also focus on marketing and spend some time and
money on it.
I hope you understand the concept game development roadmap and this article
may have add value to your game design knowledge. If you like it please
subscribe to my blog. I write amazing articles like this on
game design, thank you for reading.
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